![]() If the Marketplace folder isn't created in your Engine, you can create it inside the Plugins folder, and then copy de SnapdragonSpaces folder. To import the Snapdragon Spaces plugin into your engine, simply extract the SnapdragonSpaces folder from SnapdragonSpaces_Plugin archive to the Engine/Plugins/Marketplace folder in the engine installation path. Please, if you are importing our sample, ignore the Adding a Pawn and Game Mode and Creating an AR Session sections. To create a new Unreal Engine project, follow the steps in the Setting Up a Blank Project article of the Unreal documentation for AR projects (opens new window). ![]() Please follow the Unreal instructions (opens new window) for setting up Android SDK and NDK. ![]() Unfortunately, the plugin doesn't support Unreal Engine 5, and OpenXR in Unreal Editor only supports Win64.Īndroid Build Support must be added when installing the Unreal Engine to be able to export. Please note that the Snapdragon Spaces SDK currently supports the Unreal Engine Editor version 4.27 and Windows as the development platform. This guide will explain in detail how to get started with the Snapdragon Spaces SDK in Unreal Engine.
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